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Black Socialists in America On Creativity in Late Capitalism

July 12, 2020

Does anyone even know why I write this blog!? I’m not writing to signal boost my fandom of ANYTHING. I’m not a fan first, but an artist, and I’ve been spending my whole life creating art through various media. What was consistent throughout all those years and projects was that I felt I had to say something. The whole point of it was to communicate. If you see changes in our world that signal deterioration, do you (as a creative) do everything within your power to adapt to these conditions, or do you use your powerful means of communication to expose the rot? If they lack the courage to buck trends in their art, what kinds of heroism do you think they’ll describe in their stories? Too many ‘creative’ people embrace these conditions in exchange for the material benefits of money. That is why the people that rise in this system are usually emblematic of the system’s failings.


This morning I had the good fortune of encountering this tweet by The Black Socialists In America.

How many of you artists/creatives out there have been wondering how/why it seems as though the quality of art and design with money behind it (in the mainstream) has lessened considerably over the years (saturation aside)?

Ever hear of Marx’s “base and superstructure” theory? 😏 pic.twitter.com/uOfMSFAyUV

— Black Socialists in America (@BlackSocialists) January 31, 2019

If you read through the entire thread, you’ll find a very thorough and concise description how the corporate golden umbilical cord for culture only creates stillborn ‘art’. The corporate patron is too risk-averse to allow any uncomfortable or challenging thought to enter into anything they are paying for. It’s not unusual that a patron of the arts has a say in what it is they are patronizing…in fact it’s normal. But when that patron is part of a larger corporate cultural complex that is inherently oppositioned to freedom and community building, they can limit the sorts of messaging that gets into the culture. The art coming out of this corporate system is always going to have messaging within it that actually does the opposite of what it purports.

Real art brings people together by showing that the concerns affecting them are felt by many; that we have more in common with each other than we don’t. Because corporations benefit from a divided and atomized society (better consumers, lower wages), the messaging within corporate-sponsored ‘art’ is actually delivering the message that you are above society/humanity. The best intentions of average folks towards each other get misdirected into Cancel Culture and Identity Politics that only increase the divide, and are fascistic in their dogmatic approach to people. When artists consume the culture produced from this system and draw inspiration only from it, they subtly learn the sorts of things that will exclude them from a book deal or gallery show. Those things just don’t get tackled in their ‘art’. The thing our soul craves from Art is absent. This probably explains how publishers are unable to sustain new comics series much beyond 5 issues. The people are not being given what they need.

To be an artist isn’t just to have some technical ability. If you are going to be a communicator under the umbrella of Art, you need to accept the responsibility that goes along with that. The true artist strives to be true to themself and listen to what their humanity needs in this world now. Once the artist understands the needs of their consciousness, they can then make Art to heal those needs in others unable to make art across the globe. It brings people together and makes anyone who shares this culture feel closer to their humanity and each other.

This is why I rant about Alan Moore, Frank Miller and others about their creative process: because their ‘formula’ for creating art is the only way through this. If people continue to live in a world devoid of empowering messaging, what kind of world do you think we are creating? Are you happy with the world as it is? No? Our silence and neglect of one of humanity’s greatest impulses has allowed our culture to be divorced from real human nature. What’s going to help the future understand their world? More Ghostbusters reboots? The art or comics that we are still celebrating 40 years after their creation are the product of real artists talking about their reality then. They are from a time when corporations saw commercial benefits of these stories outweigh the risk of including the messaging people needed. Now they often try to sell us on nostalgia but this time without the original context of the socio-economic conditions that inspired Ghostbusters. Meaningless ensues.

As a reader, if you find yourself dissatisfied or uninterested after 5 issues, it’s probably because whatever you are reading isn’t giving you what you bought it for; something that makes you feel less alone and less empowered to face reality. Something new that speaks to NOW. We all get so easily seduced by the promise of each new story’s novel premise but we realize it’s just trying to recreate the commercial success of something else, after we naturally lose interest. This is the deadening effect of editors and publishers unable/unwilling to take the risks needed to find something that really connects with people. Instead they prefer short-term profits and books whose shelf and mental life is no more than 2 weeks. How else are they going to keep you buying this shit?

I’ll pass on this. I’m holding out for “Action Hero”

I’ll pass on this. I’m holding out for “Action Hero”

The stagnating sales of comics is the message to corporate publishers that the stories are dead on arrival. Your hard earned dollars are worth too much to throw away on corporate comics/art that will never give you what you need.

In Art, Comics, Illustration, Life, Photography, Process, Sculpture, Webcomics, Writing Tags Black Socialists in America, Socialism, Karl Marx, Power to the People, Identity Politics, Cancel Culture, Corporations, Late Capitalism, Art, Philosophy, Ghostbusters, Alan Moore, Frank Miller, Star Wars, Who buys this shit?
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Throwback Thursday: Time F•cker

December 3, 2015

If you've already read Time F•cker, you might be inclined to call it "ThrowUP Thursday"! Going back to that strip's humble origins on the Trip City website, it was broken up into 4 chapters under the title, "I'm Taking this Laying Down!" That ultimately became the first book, available here online. Above you'll see the title cards for each chapter as it appeared on www.welcometotripcity.com. My ploy was to make them appear very innocent with nods to vintage kids' LP covers with a cute loopy font and the funky logo. Anyone clicking through the strip would have no idea what to expect when the insanity hit and it hits real early.

Time Fucker was the product of a lot of frustration. My work with First Second was just not getting the traction I would have liked. It's difficult to work over a year on a project taking extra jobs just to complete a book only to see it get lost in the marketplace and editorial/marketing mismanagement. It didn't help to never have my voicemails answered after it was all over, too. So I decided I needed to write whatever I worked on next and do my best to be free of cynical comics publishing with its film scripts adaptations, flimsy video game tie-ins, tangential music group stories and other abject failures. I had this idea and the fact that it was so politically incorrect (so much so that only a dedicated publisher would print it), only made it more appealing. It was short and salty (not sweet) and it was the perfect palette cleanser.

Ironically, Time F•cker was instrumental in helping me convert on my next big project. When I met Josh Fialkov at Baltimore Comic Con in 2012, it was his reading of Time F•cker that sealed the deal on working together. As some of you already know, that lead to The BUNKER. That's meaningful because The BUNKER made a huge impact at launch with only Josh and I at the helm. No publishers, no PR drones, no book buyer approvals, no pre-existing fanbase to tap into, no marketing-borne book ideas…NONE OF THAT CYNICAL SHIT. The book was famously dismissed at the time by a mainstream publisher as "too smart for its audience." What it really was, was a great idea in the hands of two passionate creators and that's what it's all about.


In Webcomics, Comics Tags Time F#©ker, Throwback Thursday
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The BUNKER Chapter 2 Preview

August 28, 2013

In one week's time (less for subscribers), Chapter 2 of The BUNKER will be available at www.whatisthebunker.com and at www.comixology.com. Please enjoy the above preview. This chapter focuses on our artist, Heidi Ryder, as she struggles with some surprising details in her letter. It's recommended that anyone who has yet to read the first chapter should do so before delving into these pages. The BUNKER Chapter 1 is available on Comixology.

 

Buy Chapter 1 - PDF - $1.99

Buy Chapter 1 - CBR - $1.99

In Comics, Illustration, News, Webcomics Tags Comics, Comixology, Josh Fialkov, The BUNKER
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the Process

June 16, 2013

The Process began with the idea to set up a narrative that gave me an occasion for experimentation in the art and story. Each chapter was going to be stylistically different while the reader traveled through my brain while passed out from hypoglycemia. After slipping away at the end of the pages above, my 'reality' would be revealed as a metaphorical stage before an audience of personified aspects of my mind. All are asleep but one. After the curtains close, there would be incredible crash and the one awake personification would leap to the stage to investigate backstage. The elaborate setting for 'reality' collapsed. It's splintered. Shattered. The stage is strewn with wreckage. In looking for survivors, one man was saved. Me. Likely in a coma. The personification volunteers to enter my mind to rescue my consciousness from within. From there on I would have complete license to put this character through any paces using any style of art with the larger 'bookending' quest being to resuscitate me.

Unfortunately it never got to that sweet spot. What you do have though, is 32 pages of me cranking on all cylinders at the time. Each page became such an epic venture to finish that burnout set in and the project has lain dormant since. Looking at these pages again in putting together this post, I can't deny that I felt a thrill at some of the pages and at memories of my plans for the Process. If I had my druthers I would force myself to do at least a page a month and just let it take me where it goes.

In the meantime, I'm thankful for the many great things that have come out of this project. I first had the idea for Ultra-lad in these pages. The strip was nominated for an Eisner under the Digital Comic category in 2008. I think it was through that nomination that I got in touch with Jeff Newelt who put me in touch with Act-i-vate. Countless great things have come out of joining Act-i-vate so I am definitely thankful for that, too. Thank you.

For more thoughts on the end of the Process, please read this great interview with Brigid Alverson over at Robot6.

As always, if you enjoyed this post, please show your appreciation with a comment below or by sharing the link using your preferred social network. I don't keep a donation button or a tip jar on my site because sharing is the currency for free content.

In Webcomics Tags Act-i-vate, Brigid Alverson, Eisner Awards, Jeff Newelt, Robot 6, the Process, Ultra-Lad
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Mandala

June 8, 2013

Mandala (2007) was the very first story I wrote and published entirely on my own. The project's conceit was that it could only be enjoyed in a cyclical manner if it was read in book form. The reader was instructed to read all the pages on the right hand side until they would return to the beginning of the book reading only the left hand pages. The whole thing created a mandala in book form. I would even go so far that I conceived of it as an art object in the form of a book. I didn't give too much consideration to adding the lettering and sound effects into the book's layout because this material wasn't supposed to be in any other form! That explains why the images included here are taken from the book and not from scans of the art alone.

The story follows a young boy as he's swept up in a larger metaphorical process that might be mistaken for his life.

Some of the characters that appear here also make an appearance in my next major project, the Process. After selling out as a mini comic, Mandala was included in the fantasy anthology, Fablewood published by Ape Entertainment.

Thanks for reading. Please consider sharing this link with your friends via the social network of your preference.

 

In Webcomics Tags 2007, Mandala, Minicomic, the Process
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Time F#©ker

April 19, 2013

Here's the complete first chapter of the project most likely to sink my already floundering career. If this story were a chimichanga (and who doesn't consider their work in terms of Mexican cuisine) it would have to be a heaping dollop of WRONG, wrapped and deep-fried in WRONG, and served in a dirty  bed pan with melted Fromunda cheese. Sorry, the guac is extra. This comic was first featured at Trip City. It's your best destination for free quality music, videos, prose, comics and podcasts.

Please consider sharing this content. If it gave you a chuckle or a little throw up in your mouth, please spread the love using your favorite social network. A project like this doesn't have the money men knocking down my door so if you want to see more free Time F#©ker adventures, your participation is the best kind of encouragement!

For all things Time F#©ker, please visit the official site.

Thanks!

In Webcomics Tags Comics, Time F#©ker
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Rammy & Soupy in Dreams of Flight

April 17, 2013

After the economic collapse of 2008, I speculated that hobos were the next big cultural phenomenon after zombies. Instead, it was Storage Wars. Undeterred, I paired up with writer, Cecil Castellucci, on a story emphasizing the values we thought should be valued in the new economic climate; ingenuity, imagination and empathy. I wrote and illustrated the above broadsheet for Pood, a newspaper style comics anthology that debuted in 2010 as an introduction to the characters that Cecil breathed full life into in her script for the upcoming graphic novel (title still to be determined). It's still a long way away but the book will be published by Dark Horse, edited by Sierra Hahn and released in the fall of 2014. Here's the recent announcement from Publisher's Weekly:

Castellucci, Infurnari Go with Dark Horse

YA (and graphic) novelist Cecil Castellucci sold North American rights to a currently untitled Depression-era graphic novel to Dark Horse’s Sierra Hahn. The book, which William Morris Endeavor’s Kirby Kim represented, will be illustrated by Joe Infurnari, and is currently set for a fall 2014 release. The story is set in 1932 and follows, Dark Horse said, two misfits “and a relationship built during a train-hopping journey from the cold heartbreak of their eastern homes toward the sunny promise of California.

 

In Webcomics Tags Cecil Castellucci, Comics, Dark Horse, Pood, Publishers Weekly, Rammy and Soupy
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Workin' Girl Golem

April 16, 2013

From the pages of Heeb magazine comes this one page story called, Workin' Girl Golem! Jeff Newelt, editor for The Pekar Project was my editor for this piece. In Jewish folklore, the Golem is an animated being made of inanimate matter. The process of imbuing it with life involves placing a small scroll or 'shem' inscribed with Hebrew letters into the mouth of the clay figure. Some variations of the myth have the 'shem' placed in the figure's forehead while others describe carving the word directly into the forehead. The traditional Golem myth tells of the creation of the Golem as a protector of the Jewish community. The monster is obliged to comply with the wishes of its Rabbi creator but if asked to do any task outside Jewish law or is left alive on the Sabbath it will go berserk destroying what it was created to protect. In my version, a little sexual harassment in the workplace is more than enough motivation for the office Golem to exact poetic revenge.

For more information about Golems, I recommend this Wikipedia article.

Thanks for reading! If you enjoyed Workin' Girl Golem, please consider sharing the link using your favorite social network.

In Webcomics Tags Heeb Magazine, Jeff Newelt, Workin' Girl Golem
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